QSphereMesh¶

A spherical mesh. More…

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh

Synopsis¶

Functions¶

Slots¶

Signals¶

Detailed Description¶

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class PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh([parent=None])¶

Constructs a new QSphereMesh with parent .

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.generateTangents()¶
Return type:

bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.generateTangentsChanged(generateTangents)¶
Parameters:

generateTangents – bool

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.radius()¶
Return type:

float

Holds the radius of the sphere.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.radiusChanged(radius)¶
Parameters:

radius – float

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.rings()¶
Return type:

int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.ringsChanged(rings)¶
Parameters:

rings – int

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.setGenerateTangents(gen)¶
Parameters:

gen – bool

Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.setRadius(radius)¶
Parameters:

radius – float

Holds the radius of the sphere.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.setRings(rings)¶
Parameters:

rings – int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.setSlices(slices)¶
Parameters:

slices – int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.slices()¶
Return type:

int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QSphereMesh.slicesChanged(slices)¶
Parameters:

slices – int