QCylinderMesh¶

A cylindrical mesh. More…

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh

Synopsis¶

Functions¶

Slots¶

Signals¶

Detailed Description¶

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class PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh([parent=None])¶

Constructs a new QCylinderMesh with parent .

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.length()¶
Return type:

float

Holds the length of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.lengthChanged(length)¶
Parameters:

length – float

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.radius()¶
Return type:

float

Holds the radius of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.radiusChanged(radius)¶
Parameters:

radius – float

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.rings()¶
Return type:

int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.ringsChanged(rings)¶
Parameters:

rings – int

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.setLength(length)¶
Parameters:

length – float

Holds the length of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.setRadius(radius)¶
Parameters:

radius – float

Holds the radius of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.setRings(rings)¶
Parameters:

rings – int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.setSlices(slices)¶
Parameters:

slices – int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.slices()¶
Return type:

int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderMesh.slicesChanged(slices)¶
Parameters:

slices – int