QCylinderGeometry¶

The QCylinderGeometry class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom QGeometryRenderer subclasses. More…

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry

Synopsis¶

Functions¶

Slots¶

Signals¶

Detailed Description¶

* * * *

class PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry([parent=None])¶

Constructs a new QCylinderMesh with parent .

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.indexAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry index attribute.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.length()¶
Return type:

float

Holds the length of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.lengthChanged(length)¶
Parameters:

length – float

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.normalAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry normal attribute.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.positionAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry position attribute.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radius()¶
Return type:

float

Holds the radius of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radiusChanged(radius)¶
Parameters:

radius – float

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.rings()¶
Return type:

int

Holds the number of rings in the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.ringsChanged(rings)¶
Parameters:

rings – int

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setLength(length)¶
Parameters:

length – float

Holds the length of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRadius(radius)¶
Parameters:

radius – float

Holds the radius of the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRings(rings)¶
Parameters:

rings – int

Holds the number of rings in the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setSlices(slices)¶
Parameters:

slices – int

Holds the number of slices in the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slices()¶
Return type:

int

Holds the number of slices in the cylinder.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slicesChanged(slices)¶
Parameters:

slices – int

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.texCoordAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry texture coordinate attribute.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateIndices()¶

Updates the indices based on rings, slices, and length properties.

PySide2.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateVertices()¶

Updates the vertices based on rings, slices, and length properties.