QConeMesh¶

A conical mesh. More…

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QConeMesh

Synopsis¶

Functions¶

Slots¶

Signals¶

Detailed Description¶

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class PySide2.Qt3DExtras.Qt3DExtras.QConeMesh([parent=None])¶
Parameters:

parent – PySide2.Qt3DCore.Qt3DCore.QNode

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.bottomRadius()¶
Return type:

float

Holds the bottom radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.bottomRadiusChanged(bottomRadius)¶
Parameters:

bottomRadius – float

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.hasBottomEndcap()¶
Return type:

bool

Determines if the cone bottom is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.hasBottomEndcapChanged(hasBottomEndcap)¶
Parameters:

hasBottomEndcap – bool

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.hasTopEndcap()¶
Return type:

bool

Determines if the cone top is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.hasTopEndcapChanged(hasTopEndcap)¶
Parameters:

hasTopEndcap – bool

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.length()¶
Return type:

float

Holds the length of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.lengthChanged(length)¶
Parameters:

length – float

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.rings()¶
Return type:

int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.ringsChanged(rings)¶
Parameters:

rings – int

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setBottomRadius(bottomRadius)¶
Parameters:

bottomRadius – float

Holds the bottom radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setHasBottomEndcap(hasBottomEndcap)¶
Parameters:

hasBottomEndcap – bool

Determines if the cone bottom is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setHasTopEndcap(hasTopEndcap)¶
Parameters:

hasTopEndcap – bool

Determines if the cone top is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setLength(length)¶
Parameters:

length – float

Holds the length of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setRings(rings)¶
Parameters:

rings – int

Holds the number of rings in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setSlices(slices)¶
Parameters:

slices – int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.setTopRadius(topRadius)¶
Parameters:

topRadius – float

Holds the top radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.slices()¶
Return type:

int

Holds the number of slices in the mesh.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.slicesChanged(slices)¶
Parameters:

slices – int

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.topRadius()¶
Return type:

float

Holds the top radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeMesh.topRadiusChanged(topRadius)¶
Parameters:

topRadius – float