QConeGeometry¶

The QConeGeometry class allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone. More…

Inheritance diagram of PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry

Synopsis¶

Functions¶

Slots¶

Signals¶

Detailed Description¶

* * * *

class PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry([parent=None])¶
Parameters:

parent – PySide2.Qt3DCore.Qt3DCore.QNode

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.bottomRadius()¶
Return type:

float

Holds the bottom radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.bottomRadiusChanged(bottomRadius)¶
Parameters:

bottomRadius – float

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.hasBottomEndcap()¶
Return type:

bool

Determines if the cone bottom is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.hasBottomEndcapChanged(hasBottomEndcap)¶
Parameters:

hasBottomEndcap – bool

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.hasTopEndcap()¶
Return type:

bool

Determines if the cone top is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.hasTopEndcapChanged(hasTopEndcap)¶
Parameters:

hasTopEndcap – bool

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.indexAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry index attribute.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.length()¶
Return type:

float

Holds the length of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.lengthChanged(length)¶
Parameters:

length – float

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.normalAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry normal attribute.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.positionAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry position attribute.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.rings()¶
Return type:

int

Holds the number of rings in the geometry.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.ringsChanged(rings)¶
Parameters:

rings – int

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setBottomRadius(bottomRadius)¶
Parameters:

bottomRadius – float

Holds the bottom radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setHasBottomEndcap(hasBottomEndcap)¶
Parameters:

hasBottomEndcap – bool

Determines if the cone bottom is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setHasTopEndcap(hasTopEndcap)¶
Parameters:

hasTopEndcap – bool

Determines if the cone top is capped or open.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setLength(length)¶
Parameters:

length – float

Holds the length of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setRings(rings)¶
Parameters:

rings – int

Holds the number of rings in the geometry.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setSlices(slices)¶
Parameters:

slices – int

Holds the number of slices in the geometry.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.setTopRadius(topRadius)¶
Parameters:

topRadius – float

Holds the top radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.slices()¶
Return type:

int

Holds the number of slices in the geometry.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.slicesChanged(slices)¶
Parameters:

slices – int

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.texCoordAttribute()¶
Return type:

PySide2.Qt3DRender.Qt3DRender.QAttribute

Holds the geometry texture coordinate attribute.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.topRadius()¶
Return type:

float

Holds the top radius of the cone.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.topRadiusChanged(topRadius)¶
Parameters:

topRadius – float

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.updateIndices()¶

Updates indices based on geometry properties.

PySide2.Qt3DExtras.Qt3DExtras.QConeGeometry.updateVertices()¶

Updates vertices based on geometry properties.